Skill Tree by 0xKepler
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$1B in revenue & $1m Ad Spend per Day - How Monopoly Go got there | Skill Tree #52
Content: 1) How to Do UA Like Monopoly Go! 2) Monetizing via SkipIt IAPs 3) Five Pillars of Emergent Gameplay
Dec 1
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$1B in revenue & $1m Ad Spend per Day - How Monopoly Go got there | Skill Tree #52
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November 2023
How to Make P2P Marketplaces Work | Skill Tree #43
Content: 1) My Impressions from AW Assembly 2) How to Make P2P Marketplaces Work 3) The State of Indie Games
Nov 24
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0xKepler
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How to Make P2P Marketplaces Work | Skill Tree #43
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🪙 Types of Game Currencies | Skill Tree #42
Content: 1) Types of Game Currencies 2) Crafting the world-hopping puzzles of Cocoon 3) Getting Gamers in the Zone: Understanding Flow
Nov 10
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0xKepler
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🪙 Types of Game Currencies | Skill Tree #42
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[Bonus article] How to Decentralize Governance
I wrote an article for Deus Ex DAO about governance, covering the following topics Why is governance valuable Pros and Cons of Decentralizing Governance…
Nov 8
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0xKepler
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[Bonus article] How to Decentralize Governance
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⚔️ App Stores vs Web Stores | Skill Tree #41
Content: 1) How Games Can Bring Players to Their Web Store 2) Eudaimonic Player Interaction 3) Top 5 Lessons Learned After Decades Designing Blockbuster…
Nov 3
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0xKepler
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⚔️ App Stores vs Web Stores | Skill Tree #41
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October 2023
How to dominate the Attention Ecomomy | Skill Tree #40
How to catch the Attention of Your Audience, gamer survey, & upcoming regulation around game monetisation
Oct 27
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0xKepler
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How to dominate the Attention Ecomomy | Skill Tree #40
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Your mum spends 11% of her time playing video games | Skill Tree #39
Gamer Generations Report & Connected TV ads as a new UA channel
Oct 20
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0xKepler
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Your mum spends 11% of her time playing video games | Skill Tree #39
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Ingame Gods | Skill Tree #38
Gods-as-a-Service for games, Devolver Digital shares pitching lessons, and why games do shadow drops
Oct 13
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0xKepler
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Ingame Gods | Skill Tree #38
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IAP Mechanics & the Rise of Hybridcasual | Skill Tree #37
The Evolution of Hybridcasual & Types of IAP mechanics
Oct 6
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0xKepler
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IAP Mechanics & the Rise of Hybridcasual | Skill Tree #37
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September 2023
Learnings from CS:GO marketplace & co | Skill Tree #36
Plus: How did the removal of loot boxes work for Brawl Stars & what could the future of esports look like
Sep 29
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0xKepler
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Learnings from CS:GO marketplace & co | Skill Tree #36
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Learning from trad game economies & player motivations | Skill Tree #35
Payday 3's C-Stacks Currency, The Economy of Entropia Universe, The 9 Quantic Gamer Types, The Player’s Journey
Sep 22
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0xKepler
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Learning from trad game economies & player motivations | Skill Tree #35
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🤫 [this information is hidden] | Skill Tree #34
Player Ranks in Competitive Games, recipe for gacha, and hidden information in onchain games
Sep 15
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0xKepler
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🤫 [this information is hidden] | Skill Tree #34
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